The Story So Far…

PART 0: PROLOGUE

The railcar rattles and gently sways, speeding through the night across the kingdom of Breland, leaving behind the metropolis of Sharn and racing to the edge of the Mournland. Once the proud kingdom of Cyre, the Mournland was destroyed in the Day of Mourning ending the great war. In an instant Cyre was engulfed in a magical smoke that mutated and destroyed all within...

The camera pans along the length of the train giving us a glimpse into the engine station with human House Orien dragonmarked heirs running the train supported by their crew of artificers, then crew cabins, a kitchen car, a dining car and then passenger cabins.

The dining car is well lit but hazy with pipe smoke. Gathered around one table are the unlikeliest of friends. An invisible magical sphere of chatting voices surrounds this table with background noise blocking all sound from entering and leaving without raising suspicion from any observers. Kalli, a brown skinned Cyran human, one of the most loyal people you've ever known and never without her Mona Lisa smile, leans in and says, "Okay, we'll be arriving at Salvation early in the morning. Let's review what you know. You each were in Sharn in the gnomish neighborhood of Den'iyas in Upper Menthis for your own reasons. It was overcast with a slow drizzle. You were headed to visit the artificer, Herate from Zil. Tell us again how you would have looked as you walked towards the shop, and you don't have to, but it might help us all if you tell us what you wanted to see her about. You there big guy. Why don't you go first? Also, if there are any topics or something that makes you squeamish that you'd like us to skip over or avoid from here on out, now might be a good time to let us know."

… After discussing an incident where a gnomish artificer was killed in Sharn by a member of the fiendish Order of the Emerald Claw, the adventurers search for the cause of the attack through their common friend, Kalli, in the town of Salvation on the edge of the Mournland. Kalli offers some jobs and wishes them luck, returning to be with her crew, the Gray Dogs, before the three intrepid heroes find enough peace inside themselves to fall asleep in their own cabins. In the night, they all see the same dream, a piece of the Draconic Prophecy, before they awake at Salvation station.

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DRACONIC PROPHECY The Draconic Prophecy is a record of things to come that has been playing out since creation. It is a massive work found throughout the entire world of Eberron, written in the positions of the moons and stars, dragonmarks, and more. The prophecy is cryptic, but those who study it claim that if the record can be deciphered, the fate of all things in Eberron can be foreseen.

Arc 1: The Spoils of War

Arc 2: The Fortunes of War

ARC 3: The Dogs of War

ARC 4: THE DRUMS OF WAR

ARC 5: THE ENGINES OF WAR

ARC 6: DREAD METROL

ARC 7: THE FLAMES OF WAR