Bellota Blanco - Character Page Link ・ Streaming on Twitch!
Beasthide Shifter (Racoonish) Path of the Wild Soul Barbarian
SHIFTERS Drawing on their beast within to temporarily shift, shifters can take on aspects of the animal they embody to grant abilities such as increased strength or speed. They value individualism and rely on instinct and emotion. Most shifters live in the Eldeen Reaches, though they can be found in rural areas throughout Khorvaire. Common belief holds that shifters—or “weretouched”—are related to dangerous lycanthropes, but shifters are neither cursed nor contagious. Nearly two centuries ago, fanatical elements within the well-meaning Church of the Silver Flame sought to purge them along with the lycanthropes; as a result, many shifters mistrust the Church to this day.
Born a Cyran
THE MOURNLAND (FORMERLY CYRE) The lost nation of Cyre once represented the best of Galifar. Its vibrant arts and culture were a fusion of the talents of the other nations. From the soaring heights of the Seven Palaces of Vermishard in the capital of Metrol to the vast foundries of Making, home of House Cannith, it was a sight to behold. In 994 YK, this jewel was shattered by a mysterious cataclysm known as the Day of Mourning, where dead-gray mist billowed out from central Cyre and stopped exactly at its borders, killing or horrifically transforming everything that it touched. Cyre is now called the Mournland, and the unnatural dead-gray mist lingers, though it has lost the lethal effect it had on that fateful day. Few brave its horrors except a growing band of warforged led by the charismatic and mysterious Lord of Blades, who live deep in the trackless mists. Cyrans are now a broken people, lost without a homeland. Neighboring countries have taken in Cyran refugees, and Breland has offered them a home in what has become known as New Cyre. This area, little more than an enormous refugee camp, is ruled by Prince Oargev ir’Wynarn, the last surviving member of the Cyran royal family.
In Karnnath on the Day of Mourning
KARRNATH Living in the cold northeast, the Karrns are a grim people with a strong martial heritage. Karrnath is home to Rekkenmark Academy, the most respected military academy in Khorvaire. Early in the war, Karrnath experienced a series of famines and crop failures that led King Kaius I to adopt the Blood of Vol as the state religion and accept help from a mysterious group within the faith known as the Order of the Emerald Claw. With their help, Karrnath raised armies of undead troops to bolster their ranks with soldiers who needed neither rest nor food. When King Kaius III took power less than a decade ago, he ousted the Order of the Emerald Claw and declared them terrorists and enemies of the state. The Blood of Vol was also stripped of its exalted status, though many Karrns still follow the faith and approve of the use of undead. Karrnath was one of the strongest proponents for ending the Last War, though Kaius has to keep a firm hand on his warlords, many of whom believe that they would have won the Last War.
Was an Urchin during the war
WAR ORPHAN (URCHIN) Use the Urchin background, with the following additions. The devastation of the Last War spared some, but not you. An attack on your home left your family dead, and you were forced to make your way by any means necessary. You have a driving hatred of whatever military or mercenary force destroyed your home, but your connections to others of your status have made it clear that a new future—and potential fortunes—await in the town of Salvation. It sounds like it might be rough, but it can’t be worse that where you grew up.
Patroned by House Deneith and faithful to the Druids of Khorvaire
DRUIDISM The druids of Eberron draw on the primal magic that sleeps within the earth. Druidism was originally taught to the lesser races by the dragon Vvaraak, who foresaw the daelkyr incursion and taught the orcs of Khorvaire how to tap into Eberron's power and seal the daelkyr deep within Khyber. Over the following millennia, Vvaraak's teachings spread across the continent, becoming the foundation for a variety of druidic sects. Eberron holds many more than those named in this section, these are merely the traditions detailed in sources.
Has a story of loss - Her family of Cyran citizens was forced to become refugees in Karnnath as the goblinkin nation of Darguun declared independence and slaughtered and enslaved non-goblinkin remaining in their new borders.
Needs 200 gold now to pay off a debt of her parents. After escaping Cyre, her parents never got used to not having the luxuries of their previous lifestyle. Even while on the streets they tried to keep up the facade of luxury which resulted in racked up debt. After their passing, as they refused to eat anything they wasn’t “fine” their accumulated debt was left to her, their only child.
Met Kalli when she received a gold piece as Kalli took pity on her, and it changed the direction of Bellota’s life.
Bellota regrets not being able to convince her parents to move on from the noble life. Eventually they starved to death rather than eat “common” food.
Bellota was strongly influenced in her youth by Pelopia, a vendor of animals used for magics, who gifted her Bellota’s pet mouse, Leto.
Bellota has a secret! (ABANDONED HEIR!)
Bellota was not directly involved in the Battle of Cairn Hill, but her secret was impacted by one of the fallen.